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Apple Foundation Program - Empathy Health Project

Low-Mid Prototype Design Progression

Paper Prototypes Based on User Story Brainstorming

Low-Fidelity Figma Prototypes

High-Fidelity Figma Prototypes

The Application

The Task

Utilising a creative approach to storytelling to answer the following questions:

1. Describe a significant mistake you made.

2. How you recovered from it.

3. Twhat you learnt from the experience.

These changes were completed and implemented shortly before the program in November 2024, so it has undergone a fair number of further changes since then!

Iterations To Application Success

Report

The Draft Summary

A draft written report that summarised my response to each of the questions and the primary story points that I wished to convey through my my response.

Canva Video

First Attempt

A Canva video that was made to add a human and personal feeling to the response, that a report could not convey.

Figma Demonstration

Creative Submission


Having received feedback that the Canva video was not a full representation of my personality and the skill set I have acquired through my education and experience, I reapproached the problem.


Using Figma to emulate an application demonstration, I could convey my story more creatively and engagingly.

Day 1

Project Brief

Although the brief was provided alongside potential ideas, these ideas were to be used as potential guiding and reference options, with the theme of health being the important aspect of it to retain.

Initial Group Brainstorming

Not only was our group the only one to be given a brief beforehand, I was also the only undergraduate student in the cohort to receive such a brief.

Day 2

Group Brainstorming of Essential Questions

Starting from the Big Idea, now we need to consider questions such as:
- Why do we care about this?
- What specifically do we care about?
- What do we want to focus on?

Challenge Mindmapping and Statement

Investigation Log

Research Questions and Notes

Day 3

Lotus Blossom Generated Solution Concept

Decision Matrix to Storyboarding

Day 4

Paper Prototypes

User Stories

Days 5-7

Low-Fidelity Figma Mock-Ups

Mid-Fidelity Figma Mock-Ups

Days 8-18

Kanban Board 1 for Development

Kanban Board 2 for Development

I also took an active role in facilitating the learning and teaching of a group member who was absent for some days, providing detailed notes and dedicated support to help them

Days 19-20

My role for the pitch was focused on where and how this solution could expand in the future

Gallery

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